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Question This GfxDevice does not support asynchronous readback

Discussion in 'Web' started by aer0ace, Jun 28, 2022.

  1. aer0ace

    aer0ace

    Joined:
    May 11, 2012
    Posts:
    1,513
    I'm calling AsyncGPUReadback.Request(renderTexture), and while this works great in the editor and in a standalone windows build, it does not work on a WebGL build.

    What are my options to work around this issue? Is there a synchronous request for the render texture? My WebGL application doesn't necessarily have to be highly performant, if there are slower workarounds for capturing the render texture data in WebGL.
     
  2. CodeSmile

    CodeSmile

    Joined:
    Apr 10, 2014
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