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Thirdpersoncontroller jump animation wrap mode..

Discussion in 'Scripting' started by spaceMan-2.5, May 8, 2011.

  1. spaceMan-2.5

    spaceMan-2.5

    Joined:
    Oct 21, 2009
    Posts:
    710
    hi

    i recently looked that jump animation is ping-pong mode (because it executes only the half and then rewinds), is there a way to setup as once or default wrap at least?,, the problem is that my player´s jump is a complete 360º rotation but it does not finishes rotating at all..

    thanks.
     
    Last edited: May 8, 2011