I would absolutely love some integration with plyGame as far as the controller goes. I've messed with it a bit, and can actually get it working somewhat, but connecting stuff like the health/stamina and the damage calculations for the hitboxes is above my skill level. They have an API reference on their website, and I've poked at it, but I've never successfully got them working together. They use a "skill" system for attacks, and it's nowhere near smooth, but I absolutely love their dynamic algorithms for calculating different attributes like health and damage based on exp and level. In a perfect world, I'd use this controller for everything movement and combat related, including AI, and their RPG back end for calculating player health, damage, experience, item management, and the plyBlox visual scripting system for all the little stuff in-between. It's a pipe dream, but that doesn't stop me from trying.