!!UPDATE 23-November-'16!! Hey everyone! Version 2.0 is finally out and ready to download! STORE PAGE Check the store page out for demos and more information on the asset. !!!!!!!! Hello there! So I've been working for the past year on a 3D Zelda-style engine that is meant to emulate the mechanics and gameplay of the 3D Zelda games (mainly the N64 ones). Since the start, it has evolved to be a multi-purpose third person game foundation kit which borrows from the likes of Zelda and Mario titles. I have just under a year of experience with Unity and studied Games Technology at university for 2 years so I'm not too bad at the whole programming bit. It is currently loaded with tonnes of features (Mario 64 jumps, slope sliding, NPCs, Inventory, HUD, ledge climbing, ledge grabbing, swimming.... the list goes on). I made this completely on my own and have made everything in it myself (no use of other people's assets and nothing copied from any tutorials). I also taught myself Blender for this and did the animations myself (which as they stand now are just very amateur place-holders); also note that the animations are not mecanim animations, as I like to control movement with scripting. Finally, here's the latest video showcasing the asset: Please leave a comment if you want to share your thoughts/interest.