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Third Person Character Engine - [Official Thread]

Discussion in 'Assets and Asset Store' started by Tamerlan_S_, Aug 16, 2018.

  1. Tamerlan_S_

    Tamerlan_S_

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    TPC Engine is good optimized, perhaps there are other scripts or components on the scene that degrade performance.
    We tested the TPC Engine on a much weaker configuration, it's worked good.
     
  2. Spark88

    Spark88

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    PUN2 Implementation?
     
  3. Tamerlan_S_

    Tamerlan_S_

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    In TPC Engine Multiplayer used Photon PUN 2.
     
  4. Spark88

    Spark88

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    Yes, but it's not working! Lobby system is unfinished and doesn't communicate players' data to the demo scene.
    A prompt fix will be highly appreciated.
     
  5. Tamerlan_S_

    Tamerlan_S_

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    Most likely you have something not configured. We have replied you by mail if you have any error please send the error text or a screenshot.
     
  6. vhopaulo1

    vhopaulo1

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    Can we have a date for this update?
     
  7. Soulwraith

    Soulwraith

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    Hi,

    I just want to say that Although I haven't spent a lot of time with this product, I am finding it to be very useful and good in helping me achieve my working prototype. I even got it to work with Unet for multiplayer with a little rethinking and some additional code.

    TPCEngineUnetMultiplayer.png

    Thank you. I chose to work with Unet instead of Pun for my prototype just because I know it better than PUN. I was very happy everything seemed to fall into place when I was making it Unet compatible.

    I was also able to add a toggle to swap between the free and strafe movement for the player. I don't consider myself to be a very good programmer but I was able to follow and adjust as needed to make this work.

    I look forward to more updates as they become available.

    Thank you again. :)
     
    Tamerlan_S_ likes this.
  8. Tamerlan_S_

    Tamerlan_S_

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    It is difficult to say because the update is very large, we will announce a date a few days before release.
     
  9. Tamerlan_S_

    Tamerlan_S_

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    Cool! In new updates we will improve the whole system and add many new features!
     
  10. Luba

    Luba

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    where is the photon scene, buy the full version and it does not contain the photon scene >:C
     
  11. Tamerlan_S_

    Tamerlan_S_

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    You should to install TPC Engine Multiplayer. Write in our support: InfiniteDawnTS@gmail.com
     
  12. vhopaulo1

    vhopaulo1

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    Hello, i'm having problems to use the Third Person Engine. I have the following error:

    Assets\TPC Engine\PostProcessing\Editor\PropertyDrawers\MinDrawer.cs(6,34): error CS0104: 'MinAttribute' is an ambiguous reference between 'UnityEngine.PostProcessing.MinAttribute' and 'UnityEngine.MinAttribute'
     
  13. vhopaulo1

    vhopaulo1

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    Forget my previous post. It's working now.
     
  14. Avedis

    Avedis

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    This looks like a great asset, I've spent a ton of money on character controller assets so I'm hopeful about this one. The hands are messed up in the demo when you pick up the cube, is this a bug that has been fixed?
     

    Attached Files:

  15. MrMister789

    MrMister789

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    @Soulwraith , Can I know how you converted it to UNet?
     
  16. MrMister789

    MrMister789

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    @Tamerlan_S_ You can help me ? I'm trying to convert your asset with Mirror (This is an asset that replaces UNet) and I'm looking to use your asset, but I do not know how to make it compatible. Can you help me ? Thank you !
     
  17. Tamerlan_S_

    Tamerlan_S_

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    At the moment, the TPC Engine supports photon-based multiplayer, but it still in the beta. At the moment we are focused on updating the engine itself. I think after the update, we’ll take a more detailed look at the update for the multiplayer sdk.
     
  18. Tamerlan_S_

    Tamerlan_S_

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    You just can rotate IK hand pivots.
     
  19. asenetpro

    asenetpro

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    are you going to include weapons soon like unreal fps which i own....i would like to use it for a new project
     
  20. Tamerlan_S_

    Tamerlan_S_

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    Yes, but it will be separate asset, because TPC Engine is a pure character template, which you can expand as you like.
     
  21. Tamerlan_S_

    Tamerlan_S_

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    Third Person Engine 1.20

    Third Person Engine 1.20 fully support Unity 2018 and new Unity 2019!
    The minimum required version of Unity 2018.3

    Make a backup your project before install this update!

    There are so many changes that the following release notes are incomplete changes much more.


    Release Notes:

    • Completely rewritten and improved Runtime and Editor source code.
    • Completely new Editor.
    • Added Project Setup Assistant which will help to set up the project.
    • Project Verifier it will check the project and if the project is not configured it will notify you to offer to configure it.
    • UProject Manager it's global manager through which you will be able to create various elements Player and etc., install integrations(Mobile, Multiplayer and ect.), customize the editor interface, MenuItems and etc.
    • Added tooltips to almost every field.
    • Added buttons for automatic search of elements.
    • Updated character controller system.
    • Updated character camera system.
    • New Adaptive Ragdoll system.
    • New Simple Footstep sound system.
    • New Advanced Footstep sound system.
    • New Health system.
    • New Damage Effect system.
    • New Health Regeneration system.
    • New Camera Shake Effect system.
    • Changed Input Manager on default Unity input manager
    • Fixed bugs.
    • And much more.
     
  22. Acissathar

    Acissathar

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    Do you have a new demo by chance?
     
  23. ItsNotAGoodTime

    ItsNotAGoodTime

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    Do we have an ETA on when the update will be released? When I asked you said it would be out in a few days however that was 2 weeks ago. I'd like to make changes to this controller in my project but want to do so on the updated version. Any further information would be greatly appreciated.

    Thanks :)
     
  24. Tamerlan_S_

    Tamerlan_S_

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    Hello, we are polishing the update to make it as stable as possible, and we have added even more new features some of them: improved the camera system, completely updated the system of damage from falling now it has become realistic and physics based damage is not applied relative to the heigh, now it applied relative to the speed.
    About ETA it is difficult to name the exact date by day, but we will release an update in the near future because the main system is ready now we are polishing the mobile and multiplayer part.
     
  25. Tamerlan_S_

    Tamerlan_S_

    Joined:
    Feb 1, 2017
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    578
    Third Person Engine 1.20

    Third Person Engine 1.20 fully support Unity 2018 and new Unity 2019!
    The minimum required version of Unity 2018.3


    Make a backup your project before install this update!

    We will release an update Wednesday next week. We have added a lot of improvements and new features!


    Release Notes:

    Runtime
    • Completely rewritten and improved Runtime source code.
    • Mobile addon is now part of the asset and it no longer needs to be downloaded and it has version control. You can install in a couple via Manager window.
    • New IK System, will work automatically (no need to setup animations).
    • New Grab System.
    • New Health System
    • New Adaptive Ragdoll system.
    • New Simple Footstep sound system.
    • New Advanced Footstep sound system.
    • New Health system.
    • New Damage Effect system.
    • New Health Regeneration system.
    • New Camera Shake Effect system.
    • Changed Input Manager on default Unity input manager.
    • Updated character controller system.
    • Updated character camera system.
    • Fixed bugs.
    Editor
    • Completely rewritten and improved Editor source code.
    • Completely new Editor GUI.
    • Added Project Setup Assistant which will help to set up the project.
    • Project Verifier it will check the project and if the project is not configured it will notify you to offer to configure it.
    • Manager window it's global manager through which you will be able to create various elements Player, Camera and etc., install integrations(Mobile, Multiplayer and ect.), customize the editor interface, MenuItems and etc.
    • Added tooltips to almost every field.
    • Added buttons for automatic search of elements.