Search Unity

Feedback There should be an easy way to nail objects at each other(So they can be detached).

Discussion in 'Physics for ECS' started by mikaelK, Oct 3, 2021.

  1. mikaelK


    Oct 2, 2013
    I think its quite common to have this kind of behavior where objects are attached together, but can still be detached, if given enough force. For example storm ripping parts out of the building.

    Currently I have no idea how to do this. I have looked at the samples, manual and different components.

    I tried fixed joints and hinge joints. For some reason, even if I put break force to 0.001 the objects wont detach/break.