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Bug The variable m_WireMaterial of EditorMeshHandles doesn't exist anymore.

Discussion in 'World Building' started by dgoyette, Jun 18, 2020.

  1. dgoyette

    dgoyette

    Joined:
    Jul 1, 2016
    Posts:
    4,116
    I see this in my log from time to time:

    Is this a known bug yet? I don't think it's causing any actual problems that I can tell, but I can't be sure.
     
  2. kaarrrllll

    kaarrrllll

    Unity Technologies

    Joined:
    Aug 24, 2017
    Posts:
    548
    It shouldn't cause any problems. There's a bug report open already; I'm looking into it.
     
    dgoyette likes this.
  3. farrellart

    farrellart

    Joined:
    Dec 14, 2019
    Posts:
    16
    @ kaarrrllll Thanks for looking into it. I see this after I delete a duplicate of a shape I have constructed. Good to know it shouldn't cause an issue as I love to use Probuilder ( great work BTW ), I just don't like to see console errors.