Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

Official The Unity Game Design Playbook - e-book, available now for free

Discussion in 'Game Design' started by eduardooriz, Feb 21, 2022.

?

How useful did you find the Unity Game Design Playbook e-book?

  1. Very useful, it will help me or my team mates, I want more of this

  2. It's useful but I don't think I would recommend it

  3. I didn't find valuable info in the book as a game designer or educator

Results are only viewable after voting.
  1. eduardooriz

    eduardooriz

    Unity Technologies

    Joined:
    May 28, 2018
    Posts:
    69
    Hi,

    If you haven’t seen it yet, we released a Unity Game Designer playbook containing 100+ pages on game design. The playbook aims to inspire and instruct any game designer who wants to learn how to prototype, craft, and test gameplay in Unity, and it’s also helpful to those who have years of professional experience as it was written in collaboration with game designers from PUBG, Team 17 and our Unity colleagues who help studios and onboard team members into Unity.



    >> Download <<

    Here are some of the topics it covers:
    • Pitching your project, understanding your audience, career progression

    • Getting started in Unity, Prefabs, Package Manager

    • Using assets and tools from the Asset Store

    • Creating gameplay, visual scripting, camera design, Cinemachine

    • Animation curves, Particle System, Post-processing effects

    • Sharing, playtesting, backing up projects
    We understand that not every section of the guide will appeal to every reader. Whether you read a few chapters or the complete guide, the intent is to welcome you to Unity and highlight the tools you can use to sharpen your creative focus, bring new skills and efficiency to your team, and build your portfolio.

    Additionally we started a series of blog posts around game design systems where we expand on some of the topics of the book:

    >> Systems that create ecosystems: Emergent game design

    Two more blog posts will follow in the coming months under the Technology category of the Unity Blog. You can also visit our website to discover more e-books and other learning content.

    If you have questions or suggestions about the e-book or blog content, please use this thread, and we will try to help and consider the feedback for the next content we create for game designers.
     
    Last edited: Feb 25, 2022
  2. AnaWilliam850

    AnaWilliam850

    Joined:
    Dec 23, 2022
    Posts:
    36
    thank you! I will get it
     
    eduardooriz likes this.
  3. sudokobo

    sudokobo

    Joined:
    Oct 20, 2019
    Posts:
    1
    Muito bom! Se posssivel, seria bom traduzir para português, aqui no Brazil a unity tem muitos usuarios!
     
    eduardooriz likes this.