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Feedback The startup screen is pretty much useless

Discussion in '2022.2 Beta' started by Rowlan, Jul 10, 2022.

  1. Rowlan

    Rowlan

    Joined:
    Aug 4, 2016
    Posts:
    4,274
    What you (hardly) see as grey text on black background is a waste of everyone's vision. It passes by quickly and isn't readable at all. This should be improved and become a textarea, not a textfield. So that you can at least somehow trace it.

    ss.jpg
    The same goes for those "Hold on ..." dialogs.
     
    valarnur and Ruchir like this.
  2. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    Pretty sure the point of the tiny loading stage isn't to draw your attention when things work like they should but that it could be helpful if things stall for some reason and you can then see where it happens.

    Also while I think the hold dialogs wouldn't need to be separate dialogs (but rather some progress indicator on the editors bottom bar etc), it does help in communicating that Unity is doing something now vs in past where the editor just froze for the same thing and some users could have assumed it was just broken and stuck. Showing the progress clearly is a good thing IMHO.
     
  3. Rowlan

    Rowlan

    Joined:
    Aug 4, 2016
    Posts:
    4,274
    That it is, but I'd show it in a textarea, not a single textfield. Sometimes I think a process is stuck in a loop and there's no way to verify this let a alone an indicator for filing a bug report.