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The Smart Screen issue hasn't been solved on Unity 5.5

Discussion in '5.5 Beta' started by georgeq, Sep 5, 2016.

  1. georgeq

    georgeq

    Joined:
    Mar 5, 2014
    Posts:
    662
    If I download my game built with Unity 5.5.0b1 form itch.io and then try to run it, I get the following message:



    It all started with Unity 5.3.6, Unity 5.4 didn't solve it, and is still present on 5.5
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,680
  3. georgeq

    georgeq

    Joined:
    Mar 5, 2014
    Posts:
    662
  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,680
    Read the thread I linked for details on how SmartScreen works. It's not something you can affect by changing code in your executable.
     
  5. georgeq

    georgeq

    Joined:
    Mar 5, 2014
    Posts:
    662
    I think you are wrong, any game built with Unity 5.3.5f1 or previos can completely skip Smart Screen, try it yourself please. Build what ever project you like with Unity 5.3.5f1, generate a zip file, upload it to any web server you have available, download it, unzip it and run the exe file. no Smart Screen window appears!.... then build it with Unity 5.3.6 or latter, do the same and you will see the Smart Screen window!

    Please read my post on the thread you linked.
     
    Last edited: Sep 5, 2016