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The single pass mode in Mock HMD is not recogized

Discussion in 'EditorXR' started by nasos_333, May 26, 2020.

  1. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,349
    Hi,

    I try to check the VR status in my code in Mock HMD and seems always returns MultiPass no matter what is selected in the settings of Mock HMD, e.g. Single Pass Instanced.

    Code (csharp):
    1.  
    2.  Debug.Log(UnityEditor.PlayerSettings.stereoRenderingPath);
    3.  
    Perhaps that is why no matter what i do i get a black in right eye.

    Is this a known bug ?

    Thanks in advance
     
  2. amirebrahimi_unity

    amirebrahimi_unity

    Joined:
    Aug 12, 2015
    Posts:
    400
  3. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,349