Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

Question the server has crashed? the flow has begun?

Discussion in 'Unity Render Streaming' started by SBV, Feb 28, 2023.

  1. SBV

    SBV

    Joined:
    Jun 3, 2020
    Posts:
    22
    I need to know when the server is down. How can i do this.?
    After running renderStreaming.Run(), how do I know that the stream has started.?
     
  2. kazuki_unity729

    kazuki_unity729

    Unity Technologies

    Joined:
    Aug 2, 2018
    Posts:
    803
    Can you share the detail of crash?
     
  3. SBV

    SBV

    Joined:
    Jun 3, 2020
    Posts:
    22
    If the server is not running, I get this error.
    I need to know that the server is down so that the user can know about it.
     

    Attached Files:

  4. kazuki_unity729

    kazuki_unity729

    Unity Technologies

    Joined:
    Aug 2, 2018
    Posts:
    803
    It looks not established the connection between the client and server.
    Can you ping to your server?
     
  5. SBV

    SBV

    Joined:
    Jun 3, 2020
    Posts:
    22
    OK. Yes. I can ping the server. I thought that the component has such functionality. Well, after running renderStreaming.Run().? How do I know that I can fire SingleConnection.CreateConnection.?
     
    Last edited: Mar 6, 2023
  6. kazuki_unity729

    kazuki_unity729

    Unity Technologies

    Joined:
    Aug 2, 2018
    Posts:
    803
    I recommend that you try some samples to understand how it works.
    You can import some samples from Package Manager.