Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

The scene turned blue after switching the build target to android.

Discussion in 'General Graphics' started by RaymingW, Mar 2, 2020.

  1. RaymingW

    RaymingW

    Joined:
    Nov 11, 2017
    Posts:
    36
    Hi all,

    After I switched the build target from Windows to Android, some of the materials are coved in a blue tint.

    The material with standard shader is affected but materials with mobile/Diffuse shader are not.

    Any idea why it is happening?

    Capture.PNG


    Cheers!
     
  2. quintonleongnam

    quintonleongnam

    Joined:
    May 9, 2018
    Posts:
    9
    Hey! also experiencing the same problem! Anyone got any ideas as to how to fix it?
     
  3. BrandyStarbrite

    BrandyStarbrite

    Joined:
    Aug 4, 2013
    Posts:
    2,068
    @RaymingW and @quintonleongnam
    I think that for android, you have to use, mobile shaders for android. Otherwise all sorts of strange problems happen.