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Games The ScareCrow - My first videogame

Discussion in 'Works In Progress - Archive' started by GamerevTeam, Dec 1, 2018.

  1. GamerevTeam

    GamerevTeam

    Joined:
    Jul 27, 2018
    Posts:
    1
    Hi everyone! This is my first post. I'm working on a horror game.
    In this game, you (the player) are inside a laberynth. The aim is to get out of it and to accomplish that, you need to collect 3 keys that are scattered randomly. The thing is that you are not alone. You have a flashlight whose power decreases every second. While you are in the dark, your "madness" increases. You will have to escape from a 'monster' and collect the keys as fast as you can, before you get 'mad'. I've been programming it but it is still in 'alpha'. I would love any suggestion or ideas. What do you think? Could it be an interesting game?

    Sorry for my bad English and Thank you!
     

    Attached Files:

  2. RavenOfCode

    RavenOfCode

    Joined:
    Apr 5, 2015
    Posts:
    869
    Sounds like a good idea, I would warm you randomness in horror games (for the keys) sounds like a design mess. There's a reason most horror games aren't randomly generated, its mostly just smoke and mirrors that drive a specific experience that appears random. The screenshot looks pretty cool though, looking forward to seeing where this goes!