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Question The same Animation is attached to two prefabs.

Discussion in 'Animation' started by MercenaryTao, Mar 26, 2021.

  1. MercenaryTao

    MercenaryTao

    Joined:
    Aug 3, 2017
    Posts:
    1
    Hey guys,

    I have the following issue in Unity. I am not sure if anyone is familiar with the Survival Shotter FMOD tutorial series. I have started following these tutorials to get a better understanding of the audio implementation.

    I have attached two animations event for my death and fs sounds in one of my enemies. The other enemy (ZomBear) does not have an animation, however, for some reason, I can hear both sounds of the other enemy (ZomBunny) in this one (ZomBear).

    How can I change this?