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The range of offset in underlay of shader in TextMeshPro is too small.

Discussion in 'UGUI & TextMesh Pro' started by watsonsong, Mar 11, 2019.

  1. watsonsong

    watsonsong

    Joined:
    May 13, 2015
    Posts:
    555
    I want to add the range but I have to copy the shader out and rename it just to increate the range of offset.


    Is there a better way but copy the shader out?
     

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  2. AcidArrow

    AcidArrow

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    May 20, 2010
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    11,794
    Regenerate the font with more padding.
     
    1000Nettles and meaf75 like this.
  3. Stephan_B

    Stephan_B

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    Feb 26, 2017
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  4. LilGames

    LilGames

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