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Question The problem at the joints of the walls with baked light.

Discussion in 'General Graphics' started by remaksim, Aug 16, 2023.

  1. remaksim

    remaksim

    Joined:
    Jul 13, 2020
    Posts:
    2
    Hello, my map consists of parts of the walls, floor and ceiling tightly docked using ProGrids. I have the following artifacts on photo. I've tried GPU and CPU lightmappers, but it's the same there. Thanks in advance.
     

    Attached Files:

  2. remaksim

    remaksim

    Joined:
    Jul 13, 2020
    Posts:
    2
    Here are the settings, I lowered them to make the generation go faster. However, at a higher resolution, the problem persists.

    If the map is a single object, there is no such problem, but when I decided to assemble the map from pieces for optimization purposes, there was a problem with the joints.
     

    Attached Files: