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Question the panner doesnpt work in material in scene HDRP

Discussion in 'Shaders' started by systema, Jul 18, 2022.

  1. systema

    systema

    Joined:
    Sep 23, 2014
    Posts:
    2
    I created a material with my custom shader with Amplify shader for HDRP project.
    The same configuration of nodes is fine working in URP
    The panner must move my texture mask. And I can see this movement in shader window. But in the scene everything is static.
    Maybe someone knows what I should do ScreenshotASE.png to force my shader works correctly?
     
  2. minolop

    minolop

    Joined:
    Jan 29, 2024
    Posts:
    1
    Same problem here