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Question The normal of a House roof from blender

Discussion in 'General Discussion' started by connygy, Oct 8, 2022.

  1. connygy

    connygy

    Joined:
    Oct 27, 2021
    Posts:
    10
    Hi all,

    I want to make a building in blender and import them to unity. Of course, player can visit the building both from outside and inside.

    The question is shall I make the roof normal to outside? Because I saw that, some assets with big building in scene has roof, which can only visible from inside, but not outside. Why the author don't make the roof visible from outside? For save memory or better for looking from topdown???
     
  2. spiney199

    spiney199

    Joined:
    Feb 11, 2021
    Posts:
    3,500
    Just have the model do both. One plane for the outside, one for the inside.
     
  3. connygy

    connygy

    Joined:
    Oct 27, 2021
    Posts:
    10
    Will it use more graphic power and let the game become very slow?
     
  4. spiney199

    spiney199

    Joined:
    Feb 11, 2021
    Posts:
    3,500
    A few polys isn't going to kill anyone's computer.

    I really wouldn't worry about these things as you're learning.
     
  5. connygy

    connygy

    Joined:
    Oct 27, 2021
    Posts:
    10
    Thanks for the answer! I am very new and interesting in everything°°°:p:D