The spriteatlas in 2017 is good for the artist pipeline. But it met some problem in daily usage. When I create a spriteatlas, and specify the folders it need to pack. But the spriteatlas not just store the folder, but also the GUID of each sprite in the folder. So when I commit this spriteatlas onto the version control system, and the other two people add different image to this folder, the spriteatlas will different in the two person's computer. When they commit they work without touch any about the spriteatlas, the spriteatlas will make conflict. It really make the work pipeline hard, and we consider to drawback to the sprite tag solution. Is there any way to resolve this?