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The majority of developers should quit game development.

Discussion in 'General Discussion' started by Master-Frog, Feb 20, 2016.

  1. frosted

    frosted

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    Honestly, if it takes twice as long and makes half as much, you can still call it a success. It doesn't matter, just make real progress. Less "talk talk talk" more "action action action".
     
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  2. Master-Frog

    Master-Frog

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    Raphael,

    That which is necessary is the same that one can not make do without; it is by definition requisite, unavoidable, imperative.

    You just said that all successful people are egomaniacs, a point which is demonstrably false. Therefore, the statement around which your entire argument is structured is fundamentally broken. It is flawed, like a plane without wings, a car without wheels. You can not make it go any further.

    To make a martial arts analogy, it is like your footwork is wrong and therefore your punch has no power.

    This is a teachable moment, because just you demonstrated my point while trying to disprove it.

    That is what ego does. It blinds those who are guided by it and emboldens them to err with vigorous conviction.
     
    Last edited: Apr 11, 2016
  3. Billy4184

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    Okey dokey.
     
  4. Master-Frog

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    A fitting response.
     
  5. Billy4184

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    Sorry, I'm just sick of arguing. A few people gave me the idea, that I could actually post something on the forums that was related to actual game development! :eek:
     
  6. Master-Frog

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    Actions speak louder than words.
     
  7. GarBenjamin

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    That's awesome! I was thinking the same thing as @frosted Even if you make a mobile game and it sinks with a grand total of 50 downloads... even that would be great. Or even just throw the game up on Kongregate or GameJolt so it can sink next to mine and some others around here. :)

    I am still in the phase with Unity development that by the time I am about 1/5 to 1/3 of the way through development of a game I have found so much better ways to do things (and get around things) that I basically "stick a fork in it", take a break to reflect and then start over from scratch with something else.

    I've been thinking though that once I finally have an approach down from start to finish that I am content with I will do a project with an eye on trying to get some downloads or whatever. It has to be soon (that I'll reach that point... I think). Each little game project I do gets me a step or two closer. A lot of it is just trying to use what I can from Unity and combine it with the way I would do the development in anything else. This current project is extremely close. I think I may have just finally found the Unity Gar Way.
     
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  8. Billy4184

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    Yeah, as I said in the other threads, I was planning to make several demos over the course of the next year, before my game came out, but it would be a waste of an opportunity to learn a lot of things about polishing, releasing and updating the game. So it's better to make a few mobile games, and maybe even make a little money.

    Yeah unless you're trying something that hasn't been done, something that works should not be tampered with too much, even if imperfect. That said, it should be set up so it isn't terribly difficult to modify the framework of the game. Despite the risk of too much repetition and redundancy I can't say enough about a modular approach. I had no excuse to ditch the whole project when I knew I could easily modify something on its own, but when it was all mixed up together, I'd throw up my hands and start all over again.
     
  9. frosted

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    ^^^

    Still counts as "talk talk talk" until you have a game you're at least making progress in.
     
  10. Billy4184

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  11. Master-Frog

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    I'm sure we all look forward to your upcoming work.

    However, this thread is about whether or not people should quit game development and, I think, to a degree that covers a broad range of personal experiences and opinions. Which we have seen.

    It is decidedly not about the promotion of your future projects.

    I only say this because so far, this thread has lasted a while and I like hanging out here. I do want people to feel welcome to reply with their thoughts--but when the entire discussion is centered around @Billy4184 and all of the things he is doing these days, that dramatically reduces the likelihood that people will find this thread interesting and reply to it.
     
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  12. Billy4184

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    No problem sir, all the best, over and out :)
     
  13. Ony

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    yeah, yeah, yeah. Can we get back on track and talk about Dolph Lundgren please?
     
  14. Master-Frog

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    What bothers me about Dolph Lundgren is this:

    Is he an example of a win or a fail?
     
  15. angrypenguin

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    You're really hung up on "winning"...
     
  16. Master-Frog

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  17. Gigiwoo

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    TL;DR - Your mileage may vary.
    Gigi
     
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  18. goat

    goat

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    You come to preach and insult those that work in pharma and for big businesses and other industries that frankly you have much more to be thankful for their work than the professions you idolize. For that matter Dolph Lundgren has reason to be thankful for those same people you insult in your defense of Dolph Lundgren. It is one thing to defend the moral character of Dolph Lungren for his choices but it's quite another to demean and degrade the innocent in the process. Really, so Dolph because famous on the basis of a Rocky movie and just how many times have you watched a Dolph Lundgren movie this month and compare than to how many times you have eaten, taken some type of pharma or know someone who has, or not had to think much about personal safety because of the jobs others are doing working in as an anonymous cogs in a big industries? We want what they produce for us cheaply or freely and have the gaul to whine and insult them for doing just that? Oh, that's rich. And just who do you work for?
     
  19. tiggus

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    Calm down there buddy, perhaps reread and tell me where I am demeaning and degrading the innocent if you must, but I'm not seeing it. I asked a question, do you think he would be more satisfied with the life of a hollywood actor or another corporate drone? I am a corporate drone so I am well qualified to judge that part of it.

    "I can fill out these TPS reports for my 4 bosses or jet around the world filming movies, hmmm decisions decisions"

    also, do you know ridiculous this thread is in the first place? I wouldn't get bent out of shape over it.
     
    Last edited: Apr 25, 2016
  20. Master-Frog

    Master-Frog

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    If you read this thread and get upset, it's because you feel like it's talking about you. And if you think I'm talking about you, chances are that you're right.
     
  21. zenGarden

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    You are talking about yourself only :D
     
  22. frosted

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    Gigi... man, of all the threads to necro.
     
  23. angrypenguin

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    I think he's referring to the part where you called people cogs working for Big Pharma to make Viagra for dogs. It's a sweeping generalisation that does indeed seem to trivialise the work of others.

    Edit: Heck, you follow that up by talking about how your engineer friends haven't changed the world (yet) working for big business, but that you're likely to touch more people with your games. I have to agree with goat - just because single human faces don't get attached to most scientific advances doesn't make everyone who works on them brainless "cogs", and it doesn't make the businesses they work in evil corporations, and it doesn't mean everything they work on is useless.

    Just because a company makes money out of something doesn't mean it can't also improve the world. It just happens that a lot of world improving research/development/manufacturing/etc. happens to cost a boatload of money, so unless you're working for someone who's making boatloads of money you never get to work on it in the first place. I understand that plenty of large corporations do indeed commit some pretty dodgy acts along the way, and that we hear more about those than when everything is coasting along normally and well, but please lets not allow that to colour our perceptions of the majority of individuals who work in the same fields.

    I'm not going to belittle or trivialise the cultural contributions that some game developers can or do or might make. On the flip side, though, I really don't think that we should be holding cultural contributions up against, say, curing diseases or figuring out how to feed the growing human race or travel through space, and imply that the work we're doing is in any way more important.
     
    Last edited: Apr 26, 2016
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  24. Master-Frog

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    Frosted, you need to get an avatar photo man. You guys need to get avatar photos.
     
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  25. Martin_H

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    The timing felt perfect since @Master Frog is back to developing games again :D.
     
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  26. Master-Frog

    Master-Frog

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    I just want everyone else to quit so I have zero competition.
     
  27. tiggus

    tiggus

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    I had a really great response typed up and then deleted it because suddenly I realized I was defending why the movie Gattaca is not real. I think I need a break from general discussion board...
     
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  28. Master-Frog

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    Not real or not realistic?
     
  29. Billy4184

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    Gattaca is awesome, one of the very few interesting scifi movies ... however I'm holding out to find out what it has to do with the thread, or why @tiggus is compelled to defend some point of view about it :D
     
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  30. Martin_H

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    It's probably not relevant at all, because Dolph Lundgren doesn't seem to act in it.
    www.imdb.com/title/tt0119177/

    Sometimes I try to step back from the whole forum for a few days, never lasts long. I'm sure you'll be back soon too :).
     
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  31. Master-Frog

    Master-Frog

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    This place is the only place Dolph Lungdren comes up in a discussion about saving the world and then we just move into Gattaca because why not.
     
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  32. pan-master

    pan-master

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    noone can make a good game. its not 1990, Now its all about power of lare cooperation and marketing, sorry, tellin people that they can make a profitfull game is just a scuming people to buy things on Unity asset store, or other game dev software
     
  33. hippocoder

    hippocoder

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    What kind of nonsense is that? Speak for yourself.

    Most people can make really great games if they spend time making games and not fooling themselves into thinking they also need to be AAA musicians and artists.

    Most of the playability in the industry comes from indies. You know, actual gameplay as opposed to horrific root motion and 1000 cutscenes. Although I guess AAA is learning to actually make things fun to play and not just fun to look at these days.

    Assuming their idea of gaming isn't dropping more loot boxes.
     
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  34. FMark92

    FMark92

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    DELET
     
  35. dogzerx2

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    Last edited: Dec 15, 2017
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  36. Deleted User

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    It all depends on your definition of what a good game is. Good doesn't mean BIG; small games made with only the base primitives can be very fun and good. :)
     
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  37. Whippets

    Whippets

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    Trolling troll is troll
     
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  38. LaneFox

    LaneFox

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    Weird thread.

    Go back to work.
     
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  39. dogzerx2

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  40. zenGarden

    zenGarden

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    Yep, some people wanted Fable back, MS don't care, hopefully very small indies teams are very creative and very talented and some have great ideas and gameplay :)


    It's always great seeing a rought prototype becoming a polished game.
     
    Last edited: Dec 15, 2017
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  41. BIGTIMEMASTER

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    Fee-los-sophee!


    “Those who know do not speak. Those who speak do not know.”

    “Because one believes in oneself, one doesn't try to convince others. Because one is content with oneself, one doesn't need others' approval. Because one accepts oneself, the whole world accepts him or her.”

    "Stop thinking, and end your problems.
    What difference between yes and no?
    What difference between success and failure?
    Must you value what others value,
    avoid what others avoid?
    How ridiculous!"

    "Do you want to improve the world?
    I don't think it can be done.

    The world is sacred.
    It can't be improved.
    If you tamper with it, you'll ruin it.
    If you treat it like an object, you'll lose it.

    There is a time for being ahead,
    a time for being behind;
    a time for being in motion,
    a time for being at rest;
    a time for being vigorous,
    a time for being exhausted;
    a time for being safe,
    a time for being in danger.

    The Master sees things as they are,
    without trying to control them.
    She lets them go their own way,
    and resides at the center of the circle."


    Tao Te Ching. If you don't know it, you better ask somebody.
     
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  42. ippdev

    ippdev

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    At least once if not several times just to be sure.