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The Hovercraft

Discussion in 'Made With Unity' started by josh_sg1, Apr 25, 2011.

  1. josh_sg1

    josh_sg1

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    The model is for a game.

    The game is on Unity 3d and there is a demo etc.

    I design The Hovercraft to 5 models. The Engine, Seat, Wing, Wing, and the Front.





     
    Last edited: Apr 25, 2011
  2. josh_sg1

    josh_sg1

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    Model Poly:

    26 Groups
    2491 Faces
    21 Materials
     
  3. TheAll

    TheAll

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    Nice!
     
  4. PolyMad

    PolyMad

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    That's a render?
     
  5. CharlieSamways

    CharlieSamways

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    Google sketchup?
     
  6. Artimese

    Artimese

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    Awesome concept, love it
     
  7. twitchfactor

    twitchfactor

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    Nice to see I'm not the only one who uses Sketchup. Is that a "concept" or supposed to be for in-game? If for in-game, I think you could do away with a bunch of material changes and polys, utilizing textures and normals. It also looks like you have some odd gaps and intersecting polys on the cowl and windshield.
     
  8. josh_sg1

    josh_sg1

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    You guys are great thanks.

    Yes twitchfactor I like sketchup a lot. I can model fast with it.


    UPDATE:








     
    Last edited: Apr 25, 2011
  9. JasonWIR

    JasonWIR

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    Do you have to have the Pro version of Sketchup to export models to use in Unity or to make animations?
     
  10. CharlieSamways

    CharlieSamways

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    Looks pretty good, Very stylized.. Personally I don't find modelling in GoogleSketchup effective, But I like it for concepting
     
  11. JasonWIR

    JasonWIR

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    I just played with Sketchup and it was incredible. Only problem is it costs $500 for the pro version. It does not appear the free version will export to any useful formats.

    That seems awfully steep for a prototype/hobbiest tool.
     
  12. josh_sg1

    josh_sg1

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    The modeling in sketchup is great. I export to 3d max and it is like great.
     
  13. josh_sg1

    josh_sg1

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    You do not need Sketchup pro. You can talk to a guy that have sketchup and he can export all your model to obj..
     
  14. Schlumpfsack

    Schlumpfsack

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    PlayUptools.com (import complete scences from sketchup into unity without the need of Pro)

    and...concept looks good, but way too many materials to be usefull for a game. Will it be textured any time? ;)
     
  15. Deleted User

    Deleted User

    Guest

    you could also use collada and blender, with sketchup (not pro)...

    but anyways cool hoverbike
     
  16. josh_sg1

    josh_sg1

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    Hi,

    I can Texture it on Zbrush. I can work on it.
     
  17. JasonWIR

    JasonWIR

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    What version of Python do you need to import Collada files? Do they import okay?
     
  18. josh_sg1

    josh_sg1

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    Collada Exports on Sketchup great. It Exports all groups and everything.
     
  19. cupsster

    cupsster

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    that wind shield looks dangerous.. i suppose that main character has only one eye ;)