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The Fractal | Mind Blast Edition

Discussion in 'Works In Progress - Archive' started by XynDigital, Mar 24, 2015.

  1. XynDigital

    XynDigital

    Joined:
    Dec 11, 2014
    Posts:
    31
    theFractaltest.png A non game, just for fun, visualizer.

    http://thefractal.cavendigital.co.za/

    We will be giving away PC / MAC / LINUX downloads to experience the best it can offer.

    On WebGL it only reaches 15000 - 20000 particles without issue.

    On PC though, we have tested in excess of 1 million particles per 10 seconds, with all onscreen at the same time. plus minus a few hundred.

    Its an intense ride through space time, you play as a Fractal before the dawn of existance, swash, woosh and baboom away in the blackness of nothingness.

    Sit back click Mouse Left , or middle or Right and listen to your favorite music in the background.

    Enjoy this trip. for it is the definition of TRIPPY
     
    Last edited: Mar 27, 2015
  2. XynDigital

    XynDigital

    Joined:
    Dec 11, 2014
    Posts:
    31
  3. XynDigital

    XynDigital

    Joined:
    Dec 11, 2014
    Posts:
    31
    TheFractal2015 2015-03-25 13-52-14-39.jpg TheFractal2015 2015-03-25 13-52-35-72.jpg TheFractal2015 2015-03-25 13-53-45-00.jpg TheFractal2015 2015-03-25 13-54-21-18.jpg
    HERE are some images from what you could expect to create.. more system updates coming soon, to manage particle systems totally, as you would in the editor, but more directed to controll look and feel for this.
    Also, gravitational handling will be public soon.
    TheFractal2015 2015-03-25 13-54-21-18.jpg
     
  4. XynDigital

    XynDigital

    Joined:
    Dec 11, 2014
    Posts:
    31
    CONTROLS

    Mouse Left = Select fractal

    Drag around to move the fractal whilst holding down ML

    Mouse Right = Explode and Implode on / off

    Tap at intervals to cause exponential in the explosion factor.

    Middle Mouse Button = Slow mo on/off | this gives you awesome perspective as you play, feeling volume in this way, and sense of scale.

    OVR to be integrated soon, for tripout sessions beyond the norm. :)
     
  5. XynDigital

    XynDigital

    Joined:
    Dec 11, 2014
    Posts:
    31