Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

The colliders of FPS is bugged

Discussion in 'Physics' started by Ezequiel75, Jan 20, 2022.

  1. Ezequiel75

    Ezequiel75

    Joined:
    Sep 9, 2018
    Posts:
    6
    I created an empty scene, added a plane like a terrain and a sphere on it, I also added the unity fps controller.
    It happens that when I hit play and get closer to the sphere the Fps controller stops responding to the movement inputs, it is no longer possible to move. How do I make that no longer happen?
     
  2. Ezequiel75

    Ezequiel75

    Joined:
    Sep 9, 2018
    Posts:
    6
    now I solved it, I had to go to the capsule collider of the fps and configure it in zero friction