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Bug The client id is not configured.

Discussion in 'Authentication' started by VentaGames, Dec 2, 2023.

  1. VentaGames

    VentaGames

    Joined:
    Jul 9, 2021
    Posts:
    149
    Hi there, recently found an issue with configuring Unity Player Accounts. I'm copying the client id from the dashboard to the Unity Editor. Please see the image. And when I make the build it gets cleared. So, I have to enter this code before every build.
    But the worst thing is when making the Android build with Development Build and Deep Profile checked options, the build missing this client id.
    Got this exception:
    Unity.Services.Authentication.PlayerAccounts.PlayerAccountsException: The Client Id is not configured.

    it's configured, but the code is not permanently stored.

    client id.png
     
  2. MiTschMR

    MiTschMR

    Joined:
    Aug 28, 2018
    Posts:
    453
    Please update to the latest version of the authentication package, namely 3.2.0. This fixes the issue.
     
  3. VentaGames

    VentaGames

    Joined:
    Jul 9, 2021
    Posts:
    149
    Ok, looks like it working now. Thanks.
     
    MiTschMR likes this.
  4. Rafa-Garrido

    Rafa-Garrido

    Joined:
    Feb 17, 2015
    Posts:
    9
    We're still facing this issue after upgrading to 3.2.0 version of Authentication. Any idea about this when trying to implement Unity Player Accounts?
     
  5. VentaGames

    VentaGames

    Joined:
    Jul 9, 2021
    Posts:
    149
    For me it starts working after this update and restart Unity.