Hi there, recently found an issue with configuring Unity Player Accounts. I'm copying the client id from the dashboard to the Unity Editor. Please see the image. And when I make the build it gets cleared. So, I have to enter this code before every build. But the worst thing is when making the Android build with Development Build and Deep Profile checked options, the build missing this client id. Got this exception: Unity.Services.Authentication.PlayerAccounts.PlayerAccountsException: The Client Id is not configured. it's configured, but the code is not permanently stored.