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The Avatar deifinition does not match the property path

Discussion in 'General Discussion' started by CurioSisReMi, Jun 30, 2022.

  1. CurioSisReMi

    CurioSisReMi

    Joined:
    Apr 7, 2020
    Posts:
    5
    Hi, my English is not the best so I'll be short. I have a character preab that had some animations to it. I added animations from another bundle and it plays it in Animator, but I need to add a new prop to it (3D model), but when I give 'Add Property' this message pops up.

    If you could help, I would be happy: 3
     

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  2. kdgalla

    kdgalla

    Joined:
    Mar 15, 2013
    Posts:
    3,721
    Are both your character and the animations "from another bundle" rigs set to "humanoid" in the import settings?

    In order to retarget animations from one model to another, they both need to be set to "humanoid".

    It is also possible to use animations on a "generic" model, but in that case the skeletons need to be identical. All of the object names in the hierarchy need to match what is in the animations.