Tl;dr Unity just lost a customer. So, Unity has just reminded me why I don't use subscription based services - because it is possible that you don't need the services anymore despite you're still in the subscription period and still need to pay for them, or, they don't need you anymore and ban your account for whatever reasons and it is always supported by whatever laws they have written on their pages. Before I tell you my story, here is some brief information you'll need to know: I'm a solo game developer, but I haven't really finished developing any games. In fact, I have not published any product. The only games I have developed were the homework for the institution and university. I'm just lazy and already have a full time job. But I also dream that I will publish at least a game in my life. I have tried quite a few game engines but Unity was the first one that I find it easy to use. I actually quite like it. It all started when Unity 4 was still a thing. I don't like its pricing model but I think I don't need to worry about it yet since I'm still qualified to use the free personal license. I have written a studio name on my Unity ID page. Besides just for fun, it also reminds me that I need a studio name before publishing any game. I have some hobby projects that have never finished but are still going on. I originally lived in Hong Kong but have moved to United Kingdom. A few days ago, I have bought some assets from Humble Bundle. Some of you may have already guessed what went wrong. A day ago, it was a normal morning. I was working for my full time job, thinking about what I will do to my hobby project after the job is done. Then, suddenly I have received an email from Julia Mao, from the Compliance Department of Unity Technologies in China: I'm not going to translate every words in it. I don't have the ability to do so anyway. If you are really interested, please use Google and any translating software. But here is what it is mainly about: Unity Technologies thinks that I'm not using the appropriate license and may have violated some laws in China. I have 3 days to submit my reply. To me, it was a serious accusation. Obviously, Unity Technologies wants me to buy a Plus or Pro license. The first question in my head was: What? I can't use the Personal license anymore? And then I noticed there is a recipient other than me. That email has the same starting word as the studio name on my Unity ID page but ends differently. The second question came to my mind: Did they think that I'm related to the person of this email address? Quickly, I have sent my reply. Here I have stated that The second recipient they have sent to has no relationship to me or my studio. My studio has not published any products made with Unity, free or paid. There is no revenue for me or the studio in the past 12 months. I'm working on a project but it is still in R&D phase and has no release date planned, using the Personal License, provided by Unity Hub. And I have also asked: Why did you think I have inappropriate actions? What was it based on? Moreover, what made you think that I'm related to the second email recipient? It is not in my Unity ID page. I have no clue how they got that email address. There was no update on that day later. And then, on the second day morning, I have received another email from Julia Mao. Looks like she have replied many things, right? No. The only useful information in her email was: They have detected that a project has been downloaded and copied in multiple computers, developed in commercial use using illegal Unity software. Or, the only meaningful words are "a project has been downloaded and copied in multiple computers". Well, turns out moving to another country without telling Unity Technologies can actually get you into trouble. And the remaining of this email is just a copy of my previous words plus the licensing agreements that have already written on their websites. Basically, because I have stated that I have a project going on, I need to purchase a license if my company has >100K USD revenue in the past 12 months, regardless of whether it was earned from Unity projects or not. (Yes, you will need to buy a license even if the >100K USD revenue has nothing to do with Unity.) And before I can submit my reply... Bang! That's just 29 minutes after the second email from Julia Mao! Remember she said that I have 3 days to submit my reply? Either I was punished because I failed to show compliance and rejected to give them money, or they simply don't know how to count days. Anyway, here is my email sent to firstname.lastname@example.org: Here I have explained I have moved from HK to UK and maybe that's the reason why I logged in my account in multiple computers and copied my project into multiple devices. And I reaffirmed that the Personal License was provided by Unity Hub, downloaded from Unity's website, not from any 3rd party. If it is illegal, that means Unity Hub has flaws and needs to be fixed! I also made it clear that I'm legit to use Personal License because the studio I was talking about, and they have referred as a company has only one member - me has zero revenue has not been registered as a company because I have not published and don't know if I will publish any product under its name After a few minutes, I have sent another email asking why Julia Mao have sent the first email to a recipient I don't know. I needed Unity Technologies to confirm that their judgement has no relationship to the person of that email address. On second thought, I should have said clearly that the studio is not real. It is just a name, like a team name. I'm the only team member. Until now, there is no response from Unity Technologies. And I expect there will be no reply until next week due to the weekend. I already have no hope on this company. Here is my guess on why I got into trouble: I have written a studio name on my Unity ID page. Unity Technologies thinks it is a legit company and is somehow making money. There is another person working in the studio of the same name and is really making profit. This supports Unity's misjudgment. I have moved to and logged in my account in another country. Unity Technologies thinks it is problematic and may involve some commercial activities. I can't confirm any of these without the official response from Unity. I will update you once I get it. Some of you may say I'm just a free user, what's the big deal? Let me remind you that according to Unity's logic, this drama can happen even if I was a Plus license user. They can say that my company is making >200K USD revenue and needs the more expensive Pro license. If no compliance? Ban! Personal license is also a license. Loosing a Personal license shows that it is possible to lose a Plus license, or even a Pro license. And the main problem is, Unity Technologies has not yet provided any evidence to support their accusation against me. They can simply press a button and your account is frozen or even suspended. They don't have any consequences. As an indie developer, there is nothing much I can do besides accepting the fate. I'm still waiting for the reply from Unity. But no matter what the outcome is, I think I will no longer continue my work in Unity. I will stop purchasing anything on Asset Store. This event really helped pushing me forward. especially when it happened right after the news of license price increase. Right now I'm researching on Godot since it does not need any account to work with. No account, nothing to get banned.