Hello, I am new to 3d Modeling and Texturing and i am not sure which once to use for my textures. I hear people say TGA is better than PNG but i dont know why. Also TGA file size seems to be way larger than PNG. My 4096 TGA textures are almost 50 mb which is huge. I consider switching to PNG but i dont know if i will lose any quality. Anyone know about the pros and cons of TGA and PNG for textures? Note that i am using Quixel for texturing and Unity for engine.