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Texturing Help for a Noob

Discussion in 'General Graphics' started by huntinator7, Feb 5, 2015.

  1. huntinator7

    huntinator7

    Joined:
    Feb 5, 2015
    Posts:
    1
    Hello, this is my first time using Unity. I am trying to apply a texture to a hexagon that I have created in Blender, but when I drag it onto it, or use material.render, the object has a solid color on it. I do not want to apply the texture in Blender, as I will have different materials that I want the same object to have, but how do I get the full 256x256 texture to appear on the object? Is this something I have to do in Blender?
     
  2. twiesner

    twiesner

    Joined:
    Oct 4, 2011
    Posts:
    309
    Did you uv unwrap the hexagon? If you want to apply a texture to a model, the model needs to be uv-unwrapped first inorder for the texture to appear correctly.