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Textures, imported from Blender looks way different (hdrp)

Discussion in 'Asset Importing & Exporting' started by GileanVoid, Mar 29, 2019.

  1. GileanVoid

    GileanVoid

    Joined:
    May 10, 2016
    Posts:
    14
    Hello! I created model in Blender, and made textures in Substance Painter, using Unity 5 template.
    After importing in Unity, it looks WAY different from blender, doesnt matter, if I place it in game or at new scene. Like, color saturation is lower. Is there any way to fix this in hdrp?
     

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