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Bug Textures are not compressed when building bundles

Discussion in 'Editor & General Support' started by Nyankoooo, Jul 21, 2022.

  1. Nyankoooo

    Nyankoooo

    Joined:
    May 21, 2016
    Posts:
    144
    The following issue in the issue tracker was marked as fixed in 2022.2.X, but there seems to be confusion about what "Duplicate in..." means:
    https://issuetracker.unity3d.com/issues/textures-not-compressed-when-building-bundles

    Checking the changelogs for eg. 2020.3, the bug is listed in version 2020.3.35, but then vanishes in 2020.3.36 without being listed in the fixed section.

    Just to confirm: does this mean that the issue will not be fixed in versions before 2022.2?