Hi, I have a strange problem that I have not encountered before. I have compressed a texture (changing max size to 256), in unity it shows a size of 340kb, however in windows explorer and unity build, it shows as 4mb. The file in explorer shows that the date and time has not changed, however the .meta date and time has changed. This what I have tried in order to solve the problem: Restarted Unity. Changed the name of the texture (it does change both in unity and windows, however the size issue persists. Changed the max size to 8192 (size in unity changes, size in windows stays same). Changed the max size to 32 (size in unity changes, size in windows stays same). I am lost, anyone come across this before?