Search Unity

Bug Texture Quality on Linux distorted, but fine in editor

Discussion in 'Linux' started by Mustard-Design, Nov 22, 2022.

  1. Mustard-Design

    Mustard-Design

    Joined:
    Jan 14, 2014
    Posts:
    10
    I'm having problems with textures distorting when on linux and wondered if anyone else had run into an issue here? I've tried several different unity versions (currently in 2021.3.6f1)

    I'm showing a high res photogrammetry model, and having continuous distortion which doesn't show in editor on other devices. It almost looks like the UV map precision is lower?

    I've also tried forcing both opengl and vulkan rendering to no difference.

    This is what I see in editor:

    InEditor.png


    And this is what I'm seeing running on device


    OnDevice.jpeg

    Many thanks
     
  2. Mustard-Design

    Mustard-Design

    Joined:
    Jan 14, 2014
    Posts:
    10
    As a follow up, i've discovered this is an issue on Mac builds as well. I'd not previously tested the full build on the Mac as it runs at around 1 frame every 5 seconds on the Mac so very difficult to use on there.
     
  3. Mustard-Design

    Mustard-Design

    Joined:
    Jan 14, 2014
    Posts:
    10
    Ok, we've found it...
    Player settings -> Optimisation -> Vertex Compression -> Tex Coords 1 - 4 was enabled
     
    tylerinthezoo likes this.