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"Texture must have mip maps"

Discussion in 'World Building' started by JohnnyFactor, Jan 31, 2021.

  1. JohnnyFactor

    JohnnyFactor

    Joined:
    May 18, 2018
    Posts:
    343
    I'm seeing this warning with terrain layers using images with no mipmaps. My camera is a close top-down view and I have no need for mipmaps. They also increase game size considerably.

    Can I safely ignore this warning?