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Texture Memory problem in unity 4.3

Discussion in 'iOS and tvOS' started by anshul-bhardwaj, Nov 19, 2013.

  1. anshul-bhardwaj

    anshul-bhardwaj

    Joined:
    Feb 28, 2012
    Posts:
    34
    Hi,

    I have my project on unity 4.0. In a scene, the statistics window showing "Used Texture" - 45 - 51.45MB. Now I upgraded my project to unity 4.3, Same scene - Statistics window showing "Used Texture" - 45 - 159.4 MB. Is this a bug or I am doing something wrong ?

    Please Help.
     
    Last edited: Nov 19, 2013
  2. saied63

    saied63

    Joined:
    Oct 3, 2012
    Posts:
    5
    i have same problem
    when i upgrade my project from unity 4.0.2 to 4.3.0 profiler show higher memory usage . can any one help me please ?
    before upgrading :
    $befor_unity4.2.0.JPG

    after upgrading to 4.3.0:
    $after_4.3.JPG
     
    Last edited: Dec 9, 2013