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Texture Disappearing - LWRP 2019 Release

Discussion in 'General Graphics' started by nevaran, Apr 16, 2019.

  1. nevaran

    nevaran

    Joined:
    May 21, 2010
    Posts:
    247
    Ive decided to dwell into the new renderer and I found this weird bug(?), where the texture fades away at anything than a short-distance. Any way to fix it?

    I already checked my texture settings and I havent set any mimap fade settings


     
  2. RevvyD

    RevvyD

    Joined:
    Jan 13, 2018
    Posts:
    4
    I've just been thrown by this as well - go into the lighting window, scroll down to the bottom and switch off fog! I think that's Unity's secret weapon to make LWRP run fast; ass loads of fog... I was looking at the post-processing, the preference settings, the materials, the render pipeline assets - I was convinced it was going to be something really complicated.