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► Texture Channel Packer ◄

Discussion in 'Assets and Asset Store' started by Arkhivrag, Sep 1, 2022.

  1. Arkhivrag

    Arkhivrag

    Joined:
    Apr 25, 2012
    Posts:
    2,873
    TCP - Texture Channel Packer is an editor tool for packing different image RGBA channels (or custom float values) into a single texture file.

    Useful for creating URP/HDRP mask textures.
    Great for reducing project build size by combing multiple textures for custom shaders.

    To speed up the working process TCP offers:
    • User friendly and intuitive editor window.
    • Automatic texture assigning system, that allows users to drag & drop files and folders directly inside the TCP editor window and based on the used preset (user defined custom rules) textures are automatically associated to the exported channel.
    • Batch mode, for packing any number of textures by user defined rules and filters.


    Texture Channel Packer.gif