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Texture blender objects help

Discussion in 'Editor & General Support' started by IUPUI, Nov 8, 2005.

  1. IUPUI

    IUPUI

    Joined:
    Nov 8, 2005
    Posts:
    2
    I am new to Unity. I am trying to texture objects from blender. When I apply the texture to the object, the object just changes color. For example a texture of ground only turns the object brown. The texture works fine on the objects that comes with unity. I have tried using objects with a UV map and with out a UV map.
     
  2. Bampf

    Bampf

    Joined:
    Oct 21, 2005
    Posts:
    369
    What you describe is a dead giveaway that the UV coordinates either aren't set up or are wrong. What usually happens is that the entire texture is applied to each pixel, hence the color change.

    What I found is, just because Blender displays a texture correctly doesn't mean the UV information is correct or was saved to the file. I had to fiddle with it a little after setting up my UV coordinates before it "took". Try exiting UV editing mode for instance after making your changes. After a couple of tries (switching back to Unity after each attempt) I got it to take. With more experience I'll figure out what exactly the steps are, but right now I can't help any more than that.