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Texture Atlas Tile?

Discussion in 'Editor & General Support' started by ubhkid, Mar 14, 2012.

  1. ubhkid

    ubhkid

    Joined:
    Jul 31, 2010
    Posts:
    73
    Ok, so in PS I took our entire levels textures and compiled a large atlas for us, then in max for each material slot I had, I replaced it with this new atlas material. In the material slot, I setup crop/placement rules for the particular material I wanted out of the atlas.. once done moved over to unity, and these crop/placement rules don't translate over. How does one pick / crop a spot out of their atlas to tile?