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Texture atlas for UGUI

Discussion in 'UGUI & TextMesh Pro' started by reptilebeats, Aug 20, 2014.

  1. reptilebeats

    reptilebeats

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    Hi pretty much what the title says.

    is there default texture atlas option for it or not
     
  2. Andy-Touch

    Andy-Touch

    A Moon Shaped Bool Unity Legend

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  3. reptilebeats

    reptilebeats

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    ahh cool i will have a look, it seems to be disabled in mine
     
  4. StarManta

    StarManta

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    I think the sprite packer is pro-only?
     
  5. reptilebeats

    reptilebeats

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    i have pro it was just disabled by default, never had a reason to use it
     
  6. reptilebeats

    reptilebeats

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    i can get it to work if i pre make the atlas in photoshop but not with separate images already in unity. not really a huge issue as its for UI, i will have another gander at a later date. either way its looking cool
     
  7. StarManta

    StarManta

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    Did you set packing tags on your GUI images?
     
  8. reptilebeats

    reptilebeats

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    yh set tags, hence why it worked with multiple import option on the UI drop down option.

    Doesnt matter as long as i know theres a way i'll have a better look when i need to, aint got time to muck around as much as i want to lol