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texture 2d in world space

Discussion in 'Visual Effect Graph' started by kdarius43, Oct 13, 2021.

  1. kdarius43

    kdarius43

    Joined:
    Mar 16, 2015
    Posts:
    170
    Is there a way to keep a sampled 2d texture in world space? I would like to parent my vfx graph to my game camera so its always visibile and does not have to be massive. and then use the data from that to drive the position of my particles. the last I have but if i parent it with the