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TextMeshPro's Shader & Timelines

Discussion in 'Timeline' started by BroncoBilli, Mar 3, 2020.

  1. BroncoBilli

    BroncoBilli

    Joined:
    Oct 8, 2017
    Posts:
    71
    Maybe this has been asked a bunch of times already - didn't see it.
    I'm using Unity 2019.2.12f1...
    Simple scene - TMP object in scene, and an empty object w/ a Timeline (playable) on it. I drag and drop the TMP onto the timeline and create an animation track....
    I press record on the TMP object, then I get a stack of errors in the console:

    TMP error.JPG

    and, I cannot expand or open the TMP shader variables panel. it's stuck closed.
    Is this a known thing? How else would I animate the shader variables on a TMP object's shader? In particular, this shader is supposed to be a dissolve shader, not the normal one that is on the TMP. But the error happens for both.
     
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