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TextMeshPro Doesn't work with the new input system

Discussion in 'Input System' started by Kassem_m31, Mar 19, 2021.

  1. Kassem_m31

    Kassem_m31

    Joined:
    Apr 17, 2020
    Posts:
    25
    So I've recently integrated the new input system to my game but input fields don't work for some reason and I've renamed a class temporary to Input so in the error box it could show everything that was using the input box so it can say that for example GetAxis("Horizontal") isn't in the class, so if there is no update or fix to that how am I supposed to do something like input.simulatemousewithtouches and complicated things like this in the new input system.

    but if there is a way to upgrade or a fix to it please let me know
     
  2. Lurking-Ninja

    Lurking-Ninja

    Joined:
    Jan 20, 2015
    Posts:
    9,915
    https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/Migration.html
     
  3. Kassem_m31

    Kassem_m31

    Joined:
    Apr 17, 2020
    Posts:
    25