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TextMeshPro Document doesn't have a "gradient" tag.

Discussion in 'UGUI & TextMesh Pro' started by madnesslabo, Sep 6, 2019.

  1. madnesslabo

    madnesslabo

    Joined:
    Nov 8, 2012
    Posts:
    59
    Report mistakes in 'TextMesh Pro' Document
    TextMeshPro's RicthText documentation doesn't have a "gradient" tag.
    http://digitalnativestudios.com/textmeshpro/docs/rich-text/

    I would like all tags to be documented.
    I read in this thread that gradient can be used.
    https://forum.unity.com/threads/new-gradient-rich-text-tag.506635/

    Also, the sample about sprite seems to be wrong.

    Wrong documentation
    Sprites! <sprite=0> More sprites! <sprite index=3> And even more! <sprite name="Default Sprite Asset_4" color=#55FF55FF>


    Description that would be correct
    Sprites! <sprite=0> More sprites! <sprite index=3> And even more! <sprite="Default Sprite Asset" index=4 color=#55FF55FF>


    May I talk about this here? If you want to use a bug reporter, do so.
     
  2. Stephan_B

    Stephan_B

    Unity Technologies

    Joined:
    Feb 26, 2017
    Posts:
    6,588
    A big update to the documentation is coming and it has been long overdue as the current state of the TMP doc is pretty horrendous.

    Please feel free to continue to provide feedback in this thread related to the documentation. I will be sure to review your feedback here.
     
  3. madnesslabo

    madnesslabo

    Joined:
    Nov 8, 2012
    Posts:
    59
    OK.
    I will report any other documentation mistakes.
    Thank you for the wonderful tool.
     
  4. Stephan_B

    Stephan_B

    Unity Technologies

    Joined:
    Feb 26, 2017
    Posts:
    6,588
    Thank you for the feedback and for using TMP and Unity of course and you are most welcome.