Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

Bug textmeshpro cannot be batched in urp

Discussion in 'UGUI & TextMesh Pro' started by meichen8050753, Nov 9, 2022.

  1. meichen8050753

    meichen8050753

    Joined:
    Jan 16, 2017
    Posts:
    36
    I created a urp project and used 3DObject->Textmeshpro to create Textmeshpro, and found that Textmeshpro text cannot be batched
    If I create a default rendering pipeline and enable dynamic batching, Textmeshpro's drawcalls can be batched
    Does anyone know why?
    upload_2022-11-9_20-37-42.png
     
    Cartographer likes this.