I noticed the Quality of a TMP_Text is based on the window size on the desktop. If I set the window to 640x480 the Text gets hardly readable and has grey squares inside of it (in VR only). Even when the HMD has a resolution of 2k x 2k the Text is horrible in VR, when the desktop window is small. Basicly the more resolution the Desktop window has, the better it looks in VR aswell. Is there a way to make the Text Quality based on the HMD Resolution instead of the Desktop window ? Edit: I tried it with a 4k Font Atlas, but that didnt improve the Quality when the Desktop window is small.