Hello, I just recently converted our product to use TextMesh Pro, and am noticing some significant UI slowdowns, particularly in our chat window, which is optionally shown and hidden by clicking a button. When profiling, I noticed that the problem is that TextMeshProUGUI components have an OnEnable call, and we have multiple text components for each chat message. The OnEnable calls seem to take .32ms each, which can add up quite quickly. Is there any way to avoid the expense of the OnEnable call or just remove the call altogether? See image for what we're seeing.