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Question TextMesh Pro character resize when parent resize

Discussion in 'UGUI & TextMesh Pro' started by NightZenOrium, May 9, 2024.

  1. NightZenOrium

    NightZenOrium

    Joined:
    Sep 17, 2022
    Posts:
    4
    Hello everyone who reads this. So I am working on a new project that will be a visual novel. For that I was preparing textbox. So I Used TextMesh Pro to make the text But there is a problem. Whenever I reshape the box, the text itself also changes shape. If box is longer then text is also longer. How do I prevent this?


     
  2. NightZenOrium

    NightZenOrium

    Joined:
    Sep 17, 2022
    Posts:
    4
    PS. sorry for the noise. In the recorder there was no option to shut it and I couldnt edit it either..
     
  3. MelvMay

    MelvMay

    Unity Technologies

    Joined:
    May 24, 2013
    Posts:
    11,701
    TextMeshPro is not a 2D feature nor is it a physics feature so the tag and the forum are completely wrong. Please look at the available forums before posting.

    I'll remove the tag move your thread to the TextMeshPro sub-forum for you.

    Thanks.
     
  4. NightZenOrium

    NightZenOrium

    Joined:
    Sep 17, 2022
    Posts:
    4

    The... project is 2D so that tag was because of that- so I was using wrong text module? because the old text module just didn't appear and unity somewhat forced me to use it with showing textmesh pro as main text module (or my installation has a problem-)
    plus I did look in the forum for direct or related problems but they were either about entirely different problem or didnt help at all. I don't know what exactly should be asking to find the answer then?
     
  5. MelvMay

    MelvMay

    Unity Technologies

    Joined:
    May 24, 2013
    Posts:
    11,701
    There's dedicated support forums for each feature including TextMeshPro which is what you're asking about hence me moving your thread to the correct forum.

    Using the dedicated forum for the feature you're asking about is how to start.

    There's also Getting Started but given the age of your account I assumed you were not just getting started so didn't suggest that.

    The project also using 2D components isn't relevant and it's nothing to do with physics
     
  6. NightZenOrium

    NightZenOrium

    Joined:
    Sep 17, 2022
    Posts:
    4
    Oh alright then thanks ^^


    That is because I did started unity long ago, but I never came to the place I needed use text, due to all my texts were images in those (none were published). But now that I will need a typer, I needed to use a text module. Anyway Thanks ^^