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TextMesh Positions Offset in Unity 5.3?

Discussion in 'Editor & General Support' started by deekpyro, Dec 24, 2015.

  1. deekpyro

    deekpyro

    Joined:
    Oct 16, 2012
    Posts:
    71
    Hey guys -

    I'm continuing to test my projects with Unity 5.3.1p1 and after upgrading one of my projects I found a lot of my text is offset vertically. It appears all these are TextMesh items (with the character set as ASCII) and it may be a bug with Unity 5.3 (which I didn't see any release notes mentioning changes to).



    In a new project it has the same issue and I submitted a bug report. Is anyone else seeing this kind of issue for their project and text?
     
  2. eses

    eses

    Joined:
    Feb 26, 2013
    Posts:
    2,637