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Question Text(TMP) is Stretching When Looking at Camera. How to Fix?

Discussion in 'UGUI & TextMesh Pro' started by grimmy, Dec 19, 2022.

  1. grimmy

    grimmy

    Joined:
    Feb 2, 2009
    Posts:
    409
    I have a TMPro text object attached to another gameobject. The text object has a follow cam (rotate to came) script on it, but as I move the camera around the text is scaled/warped as the camera rotates around it. What is happening here?

    The faceCam script is quite simply: this.transform.LookAt(cam);

    I just want some 2d text hovering above a 3d object. I'm sure I did this before and it was easy to implement.

    Thanks